Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 126 days ago
2 / 5 / 1
K / D / A
23.1%
Kill participation
491
Damage / min
14,724g
458.2 gold / min
48
16 placed · 6 cleared
329
10.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatprofesor tomnam#BR2
Shen · Top
1 / 5 / 4
38.5% KP
10,479
14.1% share
11,356g
242 CS · 7.5/m
Asteek#BR2
Quinn · Jungle
2 / 8 / 5
53.8% KP
14,260
19.3% share
13,411g
253 CS · 7.9/m
Namiru#peace
Jayce · Mid
2 / 5 / 1
23.1% KP
15,777
21.3% share
14,724g
329 CS · 10.2/m
Flyrenn#BR1
Brand · ADC
8 / 9 / 3
84.6% KP
25,328
34.2% share
13,739g
208 CS · 6.5/m
TwTV paraiz0o#prz
Shaco · Support
0 / 13 / 6
46.2% KP
8,213
11.1% share
8,353g
49 CS · 1.5/m
Red side
Victorydusk in tokyo#tokyo
Malphite · Top
3 / 1 / 13
40% KP
20,326
17.1% share
13,317g
201 CS · 6.3/m
czzzzzzzz#ego
Talon · Jungle
16 / 3 / 6
55% KP
25,741
21.7% share
18,062g
302 CS · 9.4/m
petal#ahri
Lux · Mid
8 / 0 / 10
45% KP
26,193
22.1% share
12,146g
223 CS · 6.9/m
Vitinho#Deus
Senna · ADC
6 / 6 / 17
57.5% KP
20,549
17.3% share
15,925g
223 CS · 6.9/m
Portuga#Br2
Xerath · Support
7 / 3 / 20
67.5% KP
25,833
21.8% share
12,894g
73 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
