Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 123 days ago
11 / 6 / 18
K / D / A
59.2%
Kill participation
1,263.2
Damage / min
21,288g
584.6 gold / min
49
15 placed · 12 cleared
333
9.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNEVERDOOM#777
Gwen · Top
11 / 12 / 10
42.9% KP
35,002
18.1% share
18,182g
249 CS · 6.8/m
PhantomL0rd#DEATH
Karthus · Jungle
11 / 8 / 18
59.2% KP
62,086
32.1% share
17,622g
273 CS · 7.5/m
vito palito#zzz
Quinn · Mid
14 / 11 / 5
38.8% KP
36,834
19% share
16,046g
199 CS · 5.5/m
Namiru#peace
Ezreal · ADC
11 / 6 / 18
59.2% KP
46,002
23.8% share
21,288g
333 CS · 9.1/m
KING 愛#SUP
Blitzcrank · Support
2 / 13 / 23
51% KP
13,449
7% share
11,656g
25 CS · 0.7/m
Red side
DefeatYang#ninaa
Jax · Top
10 / 13 / 7
34% KP
39,579
21.8% share
15,390g
210 CS · 5.8/m
Kohls#思いやり
Hecarim · Jungle
11 / 8 / 15
52% KP
41,757
23% share
19,458g
335 CS · 9.2/m
Dioge#2002
Taliyah · Mid
22 / 10 / 8
60% KP
60,322
33.2% share
19,674g
258 CS · 7.1/m
RedBert#BR1
Varus · ADC
6 / 11 / 15
42% KP
33,233
18.3% share
17,632g
273 CS · 7.5/m
barinho#hxh
Zilean · Support
1 / 7 / 30
62% KP
6,597
3.6% share
11,853g
55 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
