Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 123 days ago
2 / 8 / 8
K / D / A
27.8%
Kill participation
623.1
Damage / min
12,482g
404.4 gold / min
50
16 placed · 6 cleared
264
8.6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory東京酒月世界遊泳tokyosho#egaze
Yasuo · Top
8 / 10 / 3
25% KP
18,442
13.3% share
13,718g
264 CS · 8.6/m
Miragem#KR3
Gragas · Jungle
2 / 3 / 18
45.5% KP
27,628
19.9% share
13,924g
226 CS · 7.3/m
제드에#llao
Zed · Mid
16 / 3 / 7
52.3% KP
46,268
33.3% share
18,475g
227 CS · 7.4/m
TwitchTV Zeyfrom#King
Varus · ADC
13 / 9 / 7
45.5% KP
27,745
20% share
18,055g
241 CS · 7.8/m
7REXNero#ntfk
Camille · Support
5 / 11 / 14
43.2% KP
18,882
13.6% share
11,665g
46 CS · 1.5/m
Red side
DefeatTwTv Duelista#ruins
Jax · Top
8 / 7 / 8
44.4% KP
22,900
17.9% share
12,932g
218 CS · 7.1/m
PhantomL0rd#DEATH
Karthus · Jungle
16 / 7 / 8
66.7% KP
48,769
38.2% share
17,232g
255 CS · 8.3/m
Namiru#peace
Jayce · Mid
2 / 8 / 8
27.8% KP
19,234
15.1% share
12,482g
264 CS · 8.6/m
raven#BR10
Brand · ADC
6 / 12 / 4
27.8% KP
22,361
17.5% share
11,573g
201 CS · 6.5/m
Duduhh#愛憎の影
Janna · Support
4 / 10 / 18
61.1% KP
14,474
11.3% share
10,382g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
