Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 122 days ago
6 / 2 / 17
K / D / A
71.9%
Kill participation
733.5
Damage / min
14,652g
464.9 gold / min
48
19 placed · 5 cleared
271
8.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmodly#BR1
Gnar · Top
4 / 6 / 3
50% KP
18,374
17.9% share
12,738g
254 CS · 8.1/m
ZIKINHA O SABÃO#SABÃO
Lee Sin · Jungle
4 / 9 / 7
78.6% KP
14,606
14.2% share
11,318g
190 CS · 6/m
seixon o tal#Chovy
Twisted Fate · Mid
2 / 5 / 6
57.1% KP
22,749
22.1% share
11,326g
199 CS · 6.3/m
luccayusi#br2
Ezreal · ADC
4 / 5 / 3
50% KP
33,573
32.7% share
15,144g
286 CS · 9.1/m
konseki#knsk
Karma · Support
0 / 7 / 10
71.4% KP
13,476
13.1% share
7,748g
26 CS · 0.8/m
Red side
VictoryGuoliverX#mel
Hwei · Top
5 / 6 / 10
46.9% KP
25,553
21.5% share
12,071g
203 CS · 6.4/m
misa#juny
Rek'Sai · Jungle
11 / 1 / 8
59.4% KP
18,819
15.8% share
15,329g
217 CS · 6.9/m
Namiru#peace
Ryze · Mid
6 / 2 / 17
71.9% KP
23,118
19.4% share
14,652g
271 CS · 8.6/m
Stay Gold#Kai
Caitlyn · ADC
10 / 1 / 16
81.3% KP
38,926
32.7% share
16,889g
280 CS · 8.9/m
Lion#0018
Bard · Support
0 / 4 / 25
78.1% KP
12,644
10.6% share
9,177g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
