Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 118 days ago
8 / 4 / 17
K / D / A
73.5%
Kill participation
959.5
Damage / min
13,758g
531.9 gold / min
38
8 placed · 5 cleared
200
7.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPinto Goblyn#547
Rengar · Top
2 / 1 / 6
23.5% KP
8,927
8.1% share
11,298g
221 CS · 8.5/m
Namiru#peace
Naafiri · Jungle
8 / 4 / 17
73.5% KP
24,820
22.6% share
13,758g
200 CS · 7.7/m
定命の#zzzz
Zed · Mid
7 / 7 / 11
52.9% KP
26,372
24% share
11,016g
176 CS · 6.8/m
Faayad#br1
Jinx · ADC
13 / 4 / 8
61.8% KP
35,396
32.3% share
15,314g
226 CS · 8.7/m
uzent#fifi
Lulu · Support
4 / 1 / 26
88.2% KP
14,152
12.9% share
9,403g
26 CS · 1/m
Red side
DefeatVKS zekas#2002
K'Sante · Top
3 / 2 / 4
41.2% KP
13,979
20% share
10,675g
239 CS · 9.2/m
Tico#1911
Rek'Sai · Jungle
5 / 8 / 4
52.9% KP
9,538
13.6% share
9,601g
140 CS · 5.4/m
RagZark#RAG
Singed · Mid
2 / 6 / 8
58.8% KP
13,075
18.7% share
10,622g
237 CS · 9.2/m
qzwq#sleep
Twitch · ADC
4 / 7 / 5
52.9% KP
20,473
29.3% share
10,433g
183 CS · 7.1/m
eu sou sozinhao#valid
Nidalee · Support
3 / 11 / 11
82.4% KP
12,861
18.4% share
7,835g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
