Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 118 days ago
1 / 8 / 25
K / D / A
66.7%
Kill participation
504.2
Damage / min
10,467g
292.2 gold / min
146
47 placed · 17 cleared
35
1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatПодвиг#kid
Ambessa · Top
8 / 7 / 7
38.5% KP
68,937
33.8% share
16,570g
309 CS · 8.6/m
StirbNichtVorMir#HU3
Rammus · Jungle
6 / 7 / 16
56.4% KP
28,508
14% share
14,128g
208 CS · 5.8/m
PULTO DE RAÇA#Cryy
Xerath · Mid
10 / 9 / 10
51.3% KP
45,099
22.1% share
14,368g
222 CS · 6.2/m
shimatori#kzn
Twitch · ADC
14 / 13 / 6
51.3% KP
43,211
21.2% share
17,228g
217 CS · 6.1/m
Namiru#peace
Karma · Support
1 / 8 / 25
66.7% KP
18,058
8.9% share
10,467g
35 CS · 1/m
Red side
VictoryAYELGODLIKEMODE#PIT
Sion · Top
6 / 4 / 17
52.3% KP
34,337
20.8% share
14,359g
214 CS · 6/m
Yukino#KR33
Lee Sin · Jungle
16 / 7 / 12
63.6% KP
35,123
21.3% share
17,668g
217 CS · 6.1/m
dias de chuva#222
Viktor · Mid
6 / 5 / 13
43.2% KP
31,756
19.3% share
15,181g
281 CS · 7.8/m
Itadori#Br10
Lucian · ADC
10 / 10 / 8
40.9% KP
32,724
19.8% share
15,898g
218 CS · 6.1/m
FiRyAn#KR22
Camille · Support
6 / 13 / 13
43.2% KP
31,018
18.8% share
12,164g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
