Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 117 days ago
7 / 2 / 8
K / D / A
38.5%
Kill participation
1,157.1
Damage / min
11,188g
501.3 gold / min
29
11 placed · 1 cleared
204
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcoimbra#cbn
Gangplank · Top
0 / 7 / 6
27.3% KP
9,917
12.3% share
7,104g
134 CS · 6/m
7REXNero#ntfk
Lee Sin · Jungle
8 / 3 / 5
59.1% KP
21,061
26.1% share
11,004g
153 CS · 6.9/m
jitae01#jitae
Irelia · Mid
5 / 12 / 0
22.7% KP
16,303
20.2% share
8,557g
165 CS · 7.4/m
chill guy#lgo
Zeri · ADC
8 / 9 / 5
59.1% KP
24,637
30.5% share
11,951g
194 CS · 8.7/m
Limãozinho#Limas
Poppy · Support
1 / 8 / 9
45.5% KP
8,781
10.9% share
6,302g
18 CS · 0.8/m
Red side
VictoryVKS zekas#2002
Aatrox · Top
10 / 2 / 7
43.6% KP
27,430
26.4% share
11,679g
190 CS · 8.5/m
Glacial Lata#350ML
Ambessa · Jungle
7 / 4 / 7
35.9% KP
14,177
13.7% share
10,366g
169 CS · 7.6/m
Namiru#peace
Annie · Mid
7 / 2 / 8
38.5% KP
25,822
24.9% share
11,188g
204 CS · 9.1/m
EuNaoJogoMais#NETO
Samira · ADC
14 / 5 / 3
43.6% KP
26,210
25.2% share
12,314g
174 CS · 7.8/m
houndin#yas
Twisted Fate · Support
1 / 9 / 16
43.6% KP
10,208
9.8% share
7,121g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
