Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 116 days ago
5 / 3 / 3
K / D / A
57.1%
Kill participation
1,108.3
Damage / min
10,424g
441.1 gold / min
26
13 placed · 2 cleared
213
9 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryseto#temon
Sejuani · Top
2 / 1 / 11
61.9% KP
20,232
28.6% share
9,164g
174 CS · 7.4/m
Grilo#Grelu
Nasus · Jungle
7 / 1 / 5
57.1% KP
8,714
12.3% share
11,701g
185 CS · 7.8/m
xexeco l#lindo
Fizz · Mid
3 / 6 / 4
33.3% KP
16,469
23.3% share
8,434g
140 CS · 5.9/m
raven#BR10
Varus · ADC
8 / 2 / 3
52.4% KP
21,588
30.5% share
13,072g
220 CS · 9.3/m
JEIKAR GRINDMODE#S16
Rakan · Support
1 / 4 / 9
47.6% KP
3,775
5.3% share
6,370g
15 CS · 0.6/m
Red side
DefeatDioge#2002
Rumble · Top
2 / 5 / 2
28.6% KP
25,668
31.3% share
8,632g
205 CS · 8.7/m
C00mp#CMP
Wukong · Jungle
5 / 4 / 0
35.7% KP
7,513
9.2% share
9,026g
158 CS · 6.7/m
Namiru#peace
Ryze · Mid
5 / 3 / 3
57.1% KP
26,194
31.9% share
10,424g
213 CS · 9/m
apego#w w
Miss Fortune · ADC
1 / 6 / 3
28.6% KP
14,356
17.5% share
9,029g
184 CS · 7.8/m
Nunca1#BR2
Leona · Support
1 / 3 / 9
71.4% KP
8,282
10.1% share
6,808g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
