Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 114 days ago
5 / 8 / 5
K / D / A
34.5%
Kill participation
793.5
Damage / min
18,003g
445.8 gold / min
56
22 placed · 3 cleared
374
9.3 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVeradux#Shen
Shen · Top
5 / 6 / 15
44.4% KP
32,253
20.4% share
19,168g
331 CS · 8.2/m
Fodé Diallo#BIG1
Brand · Jungle
8 / 4 / 14
48.9% KP
31,044
19.6% share
18,349g
303 CS · 7.5/m
kolld#cadu
Akali · Mid
13 / 4 / 5
40% KP
30,235
19.1% share
18,234g
287 CS · 7.1/m
Velaryth#348
Caitlyn · ADC
11 / 3 / 12
51.1% KP
51,780
32.7% share
23,554g
446 CS · 11/m
Khadda Jhiin#4444
Pyke · Support
8 / 12 / 10
40% KP
12,965
8.2% share
13,089g
53 CS · 1.3/m
Red side
DefeatKauamReiDelas xD#GP 1
Gangplank · Top
12 / 7 / 6
62.1% KP
59,270
40% share
24,156g
316 CS · 7.8/m
Masake#KR2
Lee Sin · Jungle
4 / 10 / 10
48.3% KP
18,449
12.4% share
14,282g
246 CS · 6.1/m
Namiru#peace
Lissandra · Mid
5 / 8 / 5
34.5% KP
32,044
21.6% share
18,003g
374 CS · 9.3/m
孫悟空#Son59
Jhin · ADC
6 / 7 / 10
55.2% KP
24,704
16.7% share
21,208g
383 CS · 9.5/m
Maia#77777
Seraphine · Support
2 / 13 / 14
55.2% KP
13,759
9.3% share
11,898g
61 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
