Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 112 days ago
7 / 1 / 5
K / D / A
41.4%
Kill participation
906.5
Damage / min
14,043g
568.2 gold / min
26
11 placed · 1 cleared
269
10.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPRIME INEFAVEL#AURA
Aatrox · Top
3 / 4 / 4
24.1% KP
13,915
17.5% share
8,957g
155 CS · 6.3/m
hdmi#bdr29
Hecarim · Jungle
10 / 1 / 5
51.7% KP
17,636
22.2% share
13,228g
210 CS · 8.5/m
Namiru#peace
Azir · Mid
7 / 1 / 5
41.4% KP
22,405
28.1% share
14,043g
269 CS · 10.9/m
shimatori#kzn
Aphelios · ADC
8 / 4 / 2
34.5% KP
15,368
19.3% share
12,670g
203 CS · 8.2/m
Korotsuka#0211
Lulu · Support
1 / 2 / 18
65.5% KP
10,272
12.9% share
8,119g
16 CS · 0.6/m
Red side
DefeatAYELGODLIKEMODE#PIT
Vayne · Top
4 / 4 / 2
50% KP
18,490
26.7% share
11,266g
216 CS · 8.7/m
random#dei
Shaco · Jungle
3 / 5 / 4
58.3% KP
14,733
21.3% share
9,957g
165 CS · 6.7/m
LostInClaude#Code
Zed · Mid
1 / 4 / 1
16.7% KP
11,234
16.2% share
6,818g
139 CS · 5.6/m
HotPie#0802
Syndra · ADC
3 / 7 / 2
41.7% KP
16,349
23.6% share
10,546g
219 CS · 8.9/m
seto#temon
K'Sante · Support
1 / 9 / 1
16.7% KP
8,410
12.2% share
6,157g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
