Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 111 days ago
4 / 5 / 0
K / D / A
23.5%
Kill participation
846
Damage / min
13,149g
521.8 gold / min
27
10 placed · 4 cleared
258
10.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylolololololololo#valeu
Vayne · Top
5 / 8 / 3
22.9% KP
19,144
18.3% share
10,493g
202 CS · 8/m
vnx084#084
Wukong · Jungle
4 / 2 / 6
28.6% KP
10,460
10% share
12,236g
200 CS · 7.9/m
gantz#gabi
Locke · Mid
13 / 1 / 1
40% KP
27,902
26.7% share
13,176g
222 CS · 8.8/m
Celo#br2
Ezreal · ADC
12 / 3 / 5
48.6% KP
41,317
39.6% share
15,970g
245 CS · 9.7/m
afonsim2#br1
Karma · Support
1 / 3 / 17
51.4% KP
5,525
5.3% share
9,275g
24 CS · 1/m
Red side
DefeatFokmir#BR1
LeBlanc · Top
3 / 8 / 2
29.4% KP
17,083
21.6% share
8,712g
158 CS · 6.3/m
LaplaceHS#Gwen
Gwen · Jungle
5 / 8 / 2
41.2% KP
19,560
24.7% share
11,549g
187 CS · 7.4/m
Namiru#peace
Yone · Mid
4 / 5 / 0
23.5% KP
21,318
27% share
13,149g
258 CS · 10.2/m
孫悟空#Son59
Sivir · ADC
3 / 8 / 4
41.2% KP
11,789
14.9% share
10,732g
184 CS · 7.3/m
miss u everyday#1807
Nidalee · Support
2 / 6 / 2
23.5% KP
9,315
11.8% share
7,857g
43 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
