Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 107 days ago
8 / 5 / 4
K / D / A
63.2%
Kill participation
1,009
Damage / min
14,551g
486.1 gold / min
44
16 placed · 6 cleared
282
9.4 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryApolo#SWAIN
Swain · Top
4 / 4 / 7
36.7% KP
15,874
14.9% share
11,977g
247 CS · 8.3/m
bellingham22#00001
Naafiri · Jungle
12 / 2 / 9
70% KP
31,216
29.2% share
17,368g
257 CS · 8.6/m
Bilulu#1446
Ahri · Mid
5 / 4 / 8
43.3% KP
20,999
19.7% share
14,163g
278 CS · 9.3/m
anvurgesa#BR1
Lucian · ADC
6 / 5 / 7
43.3% KP
22,215
20.8% share
13,978g
211 CS · 7/m
qzwq#sleep
Bard · Support
3 / 4 / 20
76.7% KP
16,473
15.4% share
10,150g
27 CS · 0.9/m
Red side
DefeatESAELP DIM RI OX#br1
Jayce · Top
3 / 9 / 1
21.1% KP
21,010
20.5% share
11,063g
237 CS · 7.9/m
Let it burn#9458
Aatrox · Jungle
5 / 4 / 2
36.8% KP
15,963
15.6% share
12,880g
243 CS · 8.1/m
Namiru#peace
Lissandra · Mid
8 / 5 / 4
63.2% KP
30,203
29.5% share
14,551g
282 CS · 9.4/m
JapaPer#BR1
Xerath · ADC
3 / 6 / 7
52.6% KP
25,477
24.9% share
10,960g
205 CS · 6.8/m
hdmi#bdr29
Leona · Support
0 / 6 / 8
42.1% KP
9,638
9.4% share
7,429g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
