Match history
LeBlanc champion portrait

LeBlanc

Defeat

Ranked Solo/Duo · 104 days ago

17:52Live Riot data

2 / 7 / 4

K / D / A

37.5%

Kill participation

635.1

Damage / min

7,046g

394.4 gold / min

20

4 placed · 4 cleared

157

8.8 CS / min

Objective control

Blue side

0

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

4

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Naafiri-1,085 gold / +7 CS

Difference from the opponent Riot assigned to your role.

15. minute · Naafiri-3,196 gold / +6 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -3196 gold and +6 CS versus Naafiri.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

7 recorded deaths; first at 1:51.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

4 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,7623,5235,2857,0460:004:288:5613:2417:52
LeBlanc: 7,046

Events and purchases

Kill · Naafiri → Pyke
Kill · LeBlanc → Camille
Kill · Naafiri → LeBlanc
Kill · Map → Naafiri
Kill · Pyke → Camille
Kill · Sylas → Camille
Kill · Sylas → Syndra
Kill · Naafiri → LeBlanc
Kill · Sion → Yasuo
Kill · Yasuo → Sion
Kill · Lee Sin → Camille
Kill · Naafiri → LeBlanc
Kill · Naafiri → Pyke
Objective · Vi · Infernal Dragon
Kill · Sylas → Syndra
Kill · Sylas → Camille
Kill · Camille → Pyke
Kill · Lee Sin → Naafiri
Objective · Vi · Void Grub
Kill · Vi → LeBlanc
Objective · Sion · Void Grub
Objective · Vi · Void Grub
Kill · Syndra → Pyke
Kill · Sylas → Syndra
Kill · Vi → Sylas
Kill · Lee Sin → Camille
Kill · LeBlanc → Naafiri
Kill · Vi → Sylas
Kill · Vi → Pyke
Kill · Vi → Lee Sin
Kill · Naafiri → LeBlanc
Kill · Naafiri → Pyke
Objective · Vi · Hextech Dragon
Kill · Naafiri → LeBlanc
Kill · Camille → Pyke
Building destroyed · Camille · Outer turret
Building destroyed · Naafiri · Outer turret
Kill · Syndra → Sylas
Kill · Syndra → LeBlanc
Kill · Vi → Lee Sin
Kill · Sion → Yasuo
Kill · Pyke → Vi
Kill · Naafiri → Pyke
Kill · Naafiri → Sylas
Kill · Lee Sin → Syndra
Kill · Naafiri → Yasuo
Kill · Lee Sin → Camille
Kill · Naafiri → Sylas
Kill · Pyke → Sion
Kill · Syndra → Yasuo

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
16 / 28 / 1935,364g · 49,274 damage
PlayerKDA · KPDamageGold · CSItems
Yasuo champion portrait

VladSuo#Yasuo

Yasuo · Top

1 / 5 / 1

12.5% KP

12,374

25.1% share

6,757g

165 CS · 9.2/m

Lee Sin champion portrait

resenha#bolo

Lee Sin · Jungle

5 / 3 / 4

56.3% KP

8,483

17.2% share

8,010g

120 CS · 6.7/m

LeBlanc champion portrait

Namiru#peace

LeBlanc · Mid

2 / 7 / 4

37.5% KP

11,348

23% share

7,046g

157 CS · 8.8/m

Sylas champion portrait

Celo#br2

Sylas · ADC

5 / 5 / 4

56.3% KP

9,042

18.4% share

7,215g

126 CS · 7.1/m

Pyke champion portrait

K0GUDOiL0VEdREw#ŁEViN

Pyke · Support

3 / 8 / 6

56.3% KP

8,027

16.3% share

6,336g

15 CS · 0.8/m

Red side

Victory
28 / 17 / 2242,560g · 58,987 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

x T u x T u#WoW

Sion · Top

2 / 2 / 0

7.1% KP

5,714

9.7% share

6,927g

153 CS · 8.6/m

Vi champion portrait

Miragem#KR3

Vi · Jungle

8 / 1 / 1

32.1% KP

6,576

11.1% share

8,786g

152 CS · 8.5/m

Naafiri champion portrait

tomato#fnf

Naafiri · Mid

12 / 3 / 2

50% KP

20,465

34.7% share

10,922g

141 CS · 7.9/m

Syndra champion portrait

chill guy#lgo

Syndra · ADC

4 / 4 / 8

42.9% KP

15,467

26.2% share

9,234g

154 CS · 8.6/m

Camille champion portrait

AYELGODLIKEMODE#PIT

Camille · Support

2 / 7 / 11

46.4% KP

10,765

18.2% share

6,691g

28 CS · 1.6/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — Namiru#peace | MacroDiff