Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 100 days ago
13 / 9 / 14
K / D / A
56.3%
Kill participation
1,330.6
Damage / min
19,401g
522.7 gold / min
45
13 placed · 4 cleared
291
7.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
15
Towers
6
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquero injustica#feIca
Locke · Top
20 / 9 / 5
55.6% KP
33,161
23.7% share
18,508g
243 CS · 6.5/m
Joni Cabritinha#BR1
Hecarim · Jungle
7 / 8 / 12
42.2% KP
20,503
14.7% share
15,714g
287 CS · 7.7/m
MorreRindo#1x1
Irelia · Mid
7 / 13 / 11
40% KP
30,879
22.1% share
16,152g
312 CS · 8.4/m
leitof#zzz
Aphelios · ADC
10 / 10 / 10
44.4% KP
47,120
33.7% share
21,370g
321 CS · 8.6/m
Rita Lee#brtl
Soraka · Support
1 / 8 / 27
62.2% KP
8,112
5.8% share
11,047g
36 CS · 1/m
Red side
VictoryyuM#FVL
Darius · Top
9 / 10 / 3
25% KP
30,986
16.6% share
17,314g
274 CS · 7.4/m
se curve#εïз
Talon · Jungle
12 / 11 / 11
47.9% KP
52,778
28.2% share
18,542g
225 CS · 6.1/m
Namiru#peace
Lissandra · Mid
13 / 9 / 14
56.3% KP
49,388
26.4% share
19,401g
291 CS · 7.8/m
K0GUDOiL0VEdREw#ŁEViN
Draven · ADC
12 / 8 / 10
45.8% KP
40,086
21.5% share
21,361g
276 CS · 7.4/m
atilemrac#luv
Twisted Fate · Support
2 / 7 / 25
56.3% KP
13,595
7.3% share
12,274g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
