Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 96 days ago
3 / 6 / 20
K / D / A
60.5%
Kill participation
521.8
Damage / min
9,700g
346.2 gold / min
85
29 placed · 13 cleared
29
1 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRobo#ROBS
Yone · Top
11 / 6 / 6
44.7% KP
42,197
34.9% share
14,627g
237 CS · 8.5/m
Levi#zin
Xin Zhao · Jungle
5 / 5 / 12
44.7% KP
22,037
18.2% share
12,764g
208 CS · 7.4/m
Esdeath#Icez
Akali · Mid
9 / 5 / 3
31.6% KP
24,563
20.3% share
12,040g
179 CS · 6.4/m
The Tamacti Jun#See
Jhin · ADC
10 / 12 / 7
44.7% KP
17,664
14.6% share
12,159g
180 CS · 6.4/m
Namiru#peace
Karma · Support
3 / 6 / 20
60.5% KP
14,618
12.1% share
9,700g
29 CS · 1/m
Red side
DefeatNATSUKI SUBARU#MILIA
Vladimir · Top
2 / 11 / 3
14.7% KP
19,808
16.2% share
9,621g
185 CS · 6.6/m
janavi#BR2
Wukong · Jungle
6 / 6 / 13
55.9% KP
19,505
16% share
12,253g
159 CS · 5.7/m
hauz#bat
Zed · Mid
12 / 3 / 6
52.9% KP
41,481
34% share
16,604g
263 CS · 9.4/m
Terto#S E P
Kai'Sa · ADC
10 / 8 / 10
58.8% KP
32,057
26.3% share
17,271g
219 CS · 7.8/m
Sivir Wanted#777
Thresh · Support
4 / 10 / 19
67.6% KP
9,261
7.6% share
9,214g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
