Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 95 days ago
5 / 10 / 3
K / D / A
30.8%
Kill participation
1,018.9
Damage / min
10,254g
390.6 gold / min
50
15 placed · 4 cleared
203
7.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrunox1001#br1
Zac · Top
4 / 3 / 7
28.2% KP
10,900
11% share
9,413g
159 CS · 6.1/m
Kevin D Bruyne#Drake
Vi · Jungle
6 / 2 / 11
43.6% KP
17,884
18% share
12,845g
228 CS · 8.7/m
king crimson#zed
Zed · Mid
10 / 4 / 5
38.5% KP
24,839
25% share
12,642g
192 CS · 7.3/m
Barou Shoei#BR2
Syndra · ADC
3 / 10 / 9
30.8% KP
16,137
16.3% share
10,924g
197 CS · 7.5/m
Lora#1704
Katarina · Support
16 / 7 / 8
61.5% KP
29,423
29.7% share
13,251g
46 CS · 1.8/m
Red side
DefeatNamiru#peace
Jayce · Top
5 / 10 / 3
30.8% KP
26,745
27.3% share
10,254g
203 CS · 7.7/m
Ricardo#058
Hecarim · Jungle
4 / 6 / 9
50% KP
20,479
20.9% share
11,793g
234 CS · 8.9/m
gantz#gabi
Locke · Mid
13 / 11 / 3
61.5% KP
24,957
25.4% share
12,974g
170 CS · 6.5/m
beware#虚無月
Karthus · ADC
2 / 6 / 6
30.8% KP
14,727
15% share
9,717g
212 CS · 8.1/m
rato feio sacudo#rats
Seraphine · Support
2 / 6 / 10
46.2% KP
11,198
11.4% share
7,637g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
