Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 92 days ago
14 / 8 / 12
K / D / A
48.1%
Kill participation
1,413.2
Damage / min
18,488g
535.4 gold / min
47
19 placed · 3 cleared
288
8.3 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoob#rikye
Jayce · Top
8 / 14 / 9
44.7% KP
36,801
22.7% share
14,004g
186 CS · 5.4/m
bellingham22#00001
Naafiri · Jungle
8 / 9 / 8
42.1% KP
22,778
14.1% share
15,309g
198 CS · 5.7/m
gantz#gabi
Zed · Mid
3 / 9 / 11
36.8% KP
28,867
17.8% share
15,821g
265 CS · 7.7/m
chill guy#lgo
Viktor · ADC
7 / 10 / 15
57.9% KP
40,099
24.8% share
18,705g
334 CS · 9.7/m
savitar#1807
Pantheon · Support
12 / 12 / 11
60.5% KP
33,360
20.6% share
15,557g
67 CS · 1.9/m
Red side
VictoryEST Bwipo#1810
Aatrox · Top
13 / 4 / 7
37% KP
45,975
26.1% share
17,929g
304 CS · 8.8/m
Kevin D Bruyne#Drake
Vi · Jungle
7 / 9 / 17
44.4% KP
24,257
13.8% share
14,730g
207 CS · 6/m
Namiru#peace
Syndra · Mid
14 / 8 / 12
48.1% KP
48,802
27.7% share
18,488g
288 CS · 8.3/m
girlfromnowhere#66666
Lux · ADC
15 / 10 / 11
48.1% KP
34,924
19.9% share
18,248g
225 CS · 6.5/m
jeikar#XII
Rakan · Support
5 / 7 / 33
70.4% KP
21,948
12.5% share
13,498g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
