Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 92 days ago
9 / 5 / 2
K / D / A
40.7%
Kill participation
942.9
Damage / min
16,129g
544 gold / min
24
9 placed · 5 cleared
296
10 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRyuuhu#12345
Aatrox · Top
3 / 6 / 7
28.6% KP
15,521
11.7% share
11,584g
200 CS · 6.7/m
Kevin D Bruyne#Drake
Jax · Jungle
9 / 4 / 11
57.1% KP
32,047
24.2% share
15,217g
242 CS · 8.2/m
iced markin#29D
Lux · Mid
11 / 2 / 13
68.6% KP
34,972
26.4% share
13,698g
213 CS · 7.2/m
LuanziN#2500
Caitlyn · ADC
6 / 7 / 11
48.6% KP
28,376
21.4% share
16,372g
272 CS · 9.2/m
Nejire Hado#1111
Sylas · Support
6 / 8 / 13
54.3% KP
21,433
16.2% share
10,688g
46 CS · 1.6/m
Red side
DefeatEST Bwipo#1810
Anivia · Top
4 / 7 / 5
33.3% KP
24,440
23.5% share
10,291g
185 CS · 6.2/m
HAHAHHAHAHAHXXA#000
Ekko · Jungle
10 / 7 / 7
63% KP
22,865
22% share
13,452g
190 CS · 6.4/m
Namiru#peace
Yone · Mid
9 / 5 / 2
40.7% KP
27,956
26.9% share
16,129g
296 CS · 10/m
arthurgg#br1
Aphelios · ADC
3 / 8 / 8
40.7% KP
18,693
18% share
12,162g
224 CS · 7.6/m
gantz#gabi
Braum · Support
1 / 8 / 14
55.6% KP
9,871
9.5% share
8,407g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
