Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 91 days ago
19 / 9 / 7
K / D / A
44.8%
Kill participation
1,020.1
Damage / min
20,559g
519.8 gold / min
40
10 placed · 7 cleared
302
7.6 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJericho#Human
Kennen · Top
12 / 3 / 13
43.1% KP
39,941
23.3% share
19,211g
320 CS · 8.1/m
salamaleico#habib
Talon · Jungle
8 / 10 / 10
31% KP
33,090
19.3% share
19,213g
349 CS · 8.8/m
Namiru#peace
Locke · Mid
19 / 9 / 7
44.8% KP
40,344
23.6% share
20,559g
302 CS · 7.6/m
sacoliros#PixGG
Caitlyn · ADC
16 / 12 / 8
41.4% KP
38,549
22.5% share
19,973g
330 CS · 8.3/m
Dark Harvest#aldbr
Seraphine · Support
3 / 5 / 31
58.6% KP
19,186
11.2% share
13,459g
45 CS · 1.1/m
Red side
DefeatlPortgasDacel#br1
Ambessa · Top
8 / 6 / 3
28.2% KP
22,474
14.9% share
14,792g
221 CS · 5.6/m
ATOMISTIC#MNS23
Elise · Jungle
4 / 14 / 13
43.6% KP
22,471
14.9% share
15,082g
207 CS · 5.2/m
blue locke#ego
Cassiopeia · Mid
9 / 8 / 6
38.5% KP
29,773
19.8% share
19,043g
325 CS · 8.2/m
Arthur Lanches#13777
Teemo · ADC
10 / 5 / 8
46.2% KP
46,990
31.3% share
21,474g
363 CS · 9.2/m
TwTv Hyoga#cisme
Briar · Support
8 / 25 / 9
43.6% KP
28,638
19% share
13,807g
67 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
