Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 91 days ago
6 / 6 / 18
K / D / A
63.2%
Kill participation
811.2
Damage / min
12,066g
355.9 gold / min
93
32 placed · 10 cleared
64
1.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTutu#YTB
Malphite · Top
5 / 5 / 14
50% KP
24,209
16.3% share
11,709g
160 CS · 4.7/m
bellingham22#00001
Aatrox · Jungle
11 / 4 / 14
65.8% KP
39,675
26.7% share
17,838g
254 CS · 7.5/m
Eltrico#BR1
Annie · Mid
9 / 10 / 8
44.7% KP
28,959
19.5% share
13,900g
247 CS · 7.3/m
anvurgesa#BR1
Ashe · ADC
7 / 5 / 15
57.9% KP
28,054
18.9% share
16,147g
257 CS · 7.6/m
Namiru#peace
Lux · Support
6 / 6 / 18
63.2% KP
27,499
18.5% share
12,066g
64 CS · 1.9/m
Red side
Defeatpachawk#171
Gangplank · Top
8 / 7 / 5
43.3% KP
34,305
25.7% share
13,796g
212 CS · 6.3/m
Kevin D Bruyne#Drake
Lee Sin · Jungle
8 / 9 / 11
63.3% KP
23,545
17.6% share
15,608g
219 CS · 6.5/m
Barou Shoei#BR2
Sylas · Mid
7 / 8 / 11
60% KP
31,761
23.8% share
14,608g
224 CS · 6.6/m
JapaPer#BR1
Xerath · ADC
6 / 8 / 11
56.7% KP
33,047
24.7% share
13,434g
204 CS · 6/m
Punmkie#Sleep
Nami · Support
1 / 7 / 19
66.7% KP
11,016
8.2% share
9,167g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
