Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 90 days ago
12 / 5 / 8
K / D / A
64.5%
Kill participation
1,765.7
Damage / min
23,094g
611.5 gold / min
44
20 placed · 1 cleared
373
9.9 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStarjed#iStar
Vladimir · Top
11 / 5 / 7
39.1% KP
44,496
25.8% share
16,280g
295 CS · 7.8/m
Tutu#YTB
Viego · Jungle
23 / 7 / 5
60.9% KP
42,377
24.6% share
22,559g
286 CS · 7.6/m
ζζζζζζζζζζζζζζζζ#ΚAŞŞ
Kassadin · Mid
4 / 8 / 13
37% KP
31,829
18.5% share
12,152g
198 CS · 5.2/m
7REX bulas#bilu
Sion · ADC
2 / 5 / 18
43.5% KP
21,047
12.2% share
15,576g
278 CS · 7.4/m
Velthan#Sup
Senna · Support
6 / 6 / 23
63% KP
32,482
18.9% share
14,114g
60 CS · 1.6/m
Red side
VictoryOldust#BR07
Ryze · Top
2 / 8 / 7
29% KP
39,065
20.5% share
13,637g
311 CS · 8.2/m
ritzel gọọner#2008
Ivern · Jungle
2 / 8 / 21
74.2% KP
17,810
9.4% share
15,372g
209 CS · 5.5/m
Namiru#peace
Yone · Mid
12 / 5 / 8
64.5% KP
66,683
35% share
23,094g
373 CS · 9.9/m
孫悟空#Son59
Kai'Sa · ADC
11 / 9 / 4
48.4% KP
40,066
21% share
21,190g
337 CS · 8.9/m
A2E Capiroã#UFF
Camille · Support
4 / 16 / 9
41.9% KP
26,765
14.1% share
12,373g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
