Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 90 days ago
13 / 3 / 8
K / D / A
63.6%
Kill participation
1,245.7
Damage / min
13,936g
540.9 gold / min
35
13 placed · 4 cleared
206
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMings#Bird
Malphite · Top
2 / 4 / 8
43.5% KP
15,161
18.9% share
9,593g
181 CS · 7/m
Mandruva#LIM
Kha'Zix · Jungle
8 / 8 / 7
65.2% KP
21,759
27.1% share
11,914g
149 CS · 5.8/m
Gênesis#YHWE
Locke · Mid
8 / 11 / 4
52.2% KP
17,439
21.7% share
9,892g
165 CS · 6.4/m
cervo#ana
Anivia · ADC
3 / 7 / 8
47.8% KP
17,422
21.7% share
9,811g
176 CS · 6.8/m
Chiku#321
Bard · Support
2 / 3 / 15
73.9% KP
8,643
10.7% share
8,285g
12 CS · 0.5/m
Red side
VictoryIL0VEW0MEN#VALZ
Jayce · Top
8 / 7 / 9
51.5% KP
26,199
22.7% share
12,436g
220 CS · 8.5/m
Vevé#br3
Jarvan IV · Jungle
6 / 6 / 17
69.7% KP
26,626
23.1% share
12,319g
183 CS · 7.1/m
Namiru#peace
Cassiopeia · Mid
13 / 3 / 8
63.6% KP
32,097
27.8% share
13,936g
206 CS · 8/m
deantabbercolde#dpr
Seraphine · ADC
5 / 2 / 19
72.7% KP
24,560
21.3% share
13,528g
201 CS · 7.8/m
Marea Turbo 20V#br1
Lulu · Support
1 / 5 / 18
57.6% KP
5,894
5.1% share
7,530g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
