Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 89 days ago
4 / 3 / 2
K / D / A
60%
Kill participation
688.7
Damage / min
10,610g
448 gold / min
24
12 placed · 2 cleared
226
9.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypedrin mage#sigm4
Akali · Top
9 / 4 / 2
35.5% KP
22,935
22.4% share
10,411g
171 CS · 7.2/m
Vinite#julia
Skarner · Jungle
5 / 3 / 8
41.9% KP
22,522
22% share
11,876g
209 CS · 8.8/m
random#gap
Ryze · Mid
3 / 0 / 2
16.1% KP
17,562
17.2% share
9,432g
220 CS · 9.3/m
rosa#yusi
Ambessa · ADC
11 / 0 / 6
54.8% KP
27,005
26.4% share
14,475g
192 CS · 8.1/m
别放弃#copy
Sona · Support
3 / 3 / 14
54.8% KP
12,218
12% share
7,988g
13 CS · 0.5/m
Red side
DefeatIL0VEW0MEN#VALZ
Swain · Top
2 / 9 / 4
60% KP
13,108
20.2% share
8,073g
181 CS · 7.6/m
Kevin D Bruyne#Drake
Dr. Mundo · Jungle
3 / 2 / 3
60% KP
16,166
24.9% share
10,104g
195 CS · 8.2/m
Namiru#peace
Locke · Mid
4 / 3 / 2
60% KP
16,310
25.1% share
10,610g
226 CS · 9.5/m
carros tunados#bucet
Ezreal · ADC
1 / 7 / 1
20% KP
14,401
22.1% share
8,694g
204 CS · 8.6/m
winques#br1
Karma · Support
0 / 10 / 4
40% KP
5,038
7.7% share
5,597g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
