Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 89 days ago
11 / 6 / 9
K / D / A
54.1%
Kill participation
1,425.3
Damage / min
15,053g
512.9 gold / min
34
15 placed · 3 cleared
248
8.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNutshell#123
Jayce · Top
4 / 10 / 9
40.6% KP
18,309
19.1% share
12,331g
257 CS · 8.8/m
gantz#gabi
Locke · Jungle
18 / 8 / 2
62.5% KP
32,441
33.9% share
17,367g
196 CS · 6.7/m
IL0VEW0MEN#VALZ
Yone · Mid
2 / 6 / 8
31.3% KP
14,040
14.7% share
11,124g
245 CS · 8.3/m
SWAINBUILDSBOSTA#FEZES
Swain · ADC
8 / 3 / 12
62.5% KP
24,221
25.3% share
13,459g
192 CS · 6.5/m
vivizu#caio
Lulu · Support
0 / 10 / 17
53.1% KP
6,613
6.9% share
8,405g
22 CS · 0.7/m
Red side
VictoryAYELGODLIKEMODE#PIT
Mordekaiser · Top
10 / 6 / 4
37.8% KP
24,130
19% share
14,254g
233 CS · 7.9/m
Xogum#6454
Jarvan IV · Jungle
9 / 4 / 11
54.1% KP
22,323
17.5% share
15,152g
227 CS · 7.7/m
Namiru#peace
Ryze · Mid
11 / 6 / 9
54.1% KP
41,834
32.9% share
15,053g
248 CS · 8.4/m
4848888#лучше
Ezreal · ADC
3 / 8 / 9
32.4% KP
26,152
20.6% share
13,644g
222 CS · 7.6/m
Danshi#CN1
Pyke · Support
4 / 8 / 10
37.8% KP
12,776
10% share
9,314g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
