Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 85 days ago
5 / 1 / 2
K / D / A
28%
Kill participation
757.3
Damage / min
11,135g
508.1 gold / min
34
13 placed · 5 cleared
239
10.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJGKING#rank1
Riven · Top
2 / 5 / 0
25% KP
5,457
11.6% share
7,418g
188 CS · 8.6/m
zlittleball#br11
Kha'Zix · Jungle
2 / 7 / 2
50% KP
11,268
23.9% share
7,172g
116 CS · 5.3/m
quietqueue#abcde
Vladimir · Mid
2 / 4 / 0
25% KP
14,466
30.7% share
7,831g
178 CS · 8.1/m
Selfcar3#EST
Ziggs · ADC
1 / 5 / 4
62.5% KP
11,319
24% share
8,578g
205 CS · 9.4/m
vivizu#caio
Karma · Support
1 / 4 / 4
62.5% KP
4,636
9.8% share
5,315g
17 CS · 0.8/m
Red side
Victoryblue locke#ego
Cassiopeia · Top
7 / 0 / 0
28% KP
12,795
19% share
10,666g
202 CS · 9.2/m
Leba#nvm
Quinn · Jungle
10 / 2 / 4
56% KP
19,384
28.8% share
13,427g
212 CS · 9.7/m
Namiru#peace
Ryze · Mid
5 / 1 / 2
28% KP
16,598
24.7% share
11,135g
239 CS · 10.9/m
PR3YMATALIXOS#br1
Caitlyn · ADC
1 / 3 / 5
24% KP
11,660
17.3% share
10,120g
188 CS · 8.6/m
stendhal#zzz1
Shen · Support
2 / 2 / 9
44% KP
6,778
10.1% share
7,171g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
