Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 84 days ago
6 / 4 / 19
K / D / A
62.5%
Kill participation
614.8
Damage / min
15,031g
458.7 gold / min
40
5 placed · 10 cleared
226
6.9 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPinto Goblyn#547
Cho'Gath · Top
3 / 10 / 9
44.4% KP
26,036
22.7% share
11,793g
213 CS · 6.5/m
Tutu#YTB
Viego · Jungle
17 / 6 / 3
74.1% KP
35,014
30.5% share
18,556g
215 CS · 6.6/m
Belial#Zaion
Locke · Mid
5 / 9 / 7
44.4% KP
21,874
19% share
12,829g
200 CS · 6.1/m
Nardin#14032
Aphelios · ADC
1 / 7 / 4
18.5% KP
15,722
13.7% share
11,607g
242 CS · 7.4/m
GryF#nJns
Vi · Support
1 / 8 / 15
59.3% KP
16,270
14.2% share
9,509g
46 CS · 1.4/m
Red side
VictoryN I H I L メ#CDRP
Mordekaiser · Top
13 / 7 / 6
47.5% KP
41,361
26.4% share
16,829g
273 CS · 8.3/m
Namiru#peace
Jarvan IV · Jungle
6 / 4 / 19
62.5% KP
20,146
12.9% share
15,031g
226 CS · 6.9/m
marty supreme#clino
Vladimir · Mid
6 / 7 / 9
37.5% KP
38,943
24.9% share
13,685g
260 CS · 7.9/m
ElFloW#x x x
Yunara · ADC
14 / 6 / 7
52.5% KP
43,553
27.8% share
17,261g
252 CS · 7.7/m
angústia#zzz
Seraphine · Support
1 / 3 / 19
50% KP
12,613
8.1% share
9,246g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
