Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 66 days ago
6 / 5 / 5
K / D / A
35.5%
Kill participation
1,172.2
Damage / min
15,028g
464.3 gold / min
41
13 placed · 3 cleared
293
9.1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytank melter#2410
Jax · Top
18 / 7 / 8
53.1% KP
51,293
31.1% share
18,542g
223 CS · 6.9/m
PNG Caca#paiN
Lee Sin · Jungle
14 / 1 / 16
61.2% KP
42,138
25.5% share
16,918g
245 CS · 7.6/m
KIINKINGENBIN369#DKIA
Malzahar · Mid
1 / 8 / 12
26.5% KP
22,840
13.8% share
12,554g
250 CS · 7.7/m
titanzeraaa#r10
Jhin · ADC
12 / 9 / 14
53.1% KP
38,612
23.4% share
16,817g
220 CS · 6.8/m
Shiny Abra#BR1
Alistar · Support
4 / 6 / 30
69.4% KP
10,045
6.1% share
11,525g
18 CS · 0.6/m
Red side
DefeatRei Do Retorno#AURA
Garen · Top
10 / 11 / 1
35.5% KP
36,894
27% share
15,256g
284 CS · 8.8/m
swin#omago
Zaahen · Jungle
4 / 12 / 8
38.7% KP
20,496
15% share
11,430g
189 CS · 5.8/m
Namiru#peace
Tristana · Mid
6 / 5 / 5
35.5% KP
37,940
27.8% share
15,028g
293 CS · 9.1/m
Delphin#adc
Vayne · ADC
6 / 13 / 8
45.2% KP
28,805
21.1% share
15,475g
222 CS · 6.9/m
kadú#MAX
Janna · Support
5 / 8 / 13
58.1% KP
12,378
9.1% share
9,943g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
