Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 66 days ago
13 / 2 / 8
K / D / A
65.6%
Kill participation
1,789.4
Damage / min
14,935g
567.5 gold / min
40
12 placed · 3 cleared
269
10.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjesse lingard#quiet
Shen · Top
4 / 8 / 8
37.5% KP
17,779
15.7% share
9,342g
141 CS · 5.4/m
duguitos adc arc#top
Pantheon · Jungle
11 / 3 / 7
56.3% KP
27,544
24.4% share
12,543g
154 CS · 5.9/m
Namiru#peace
Viktor · Mid
13 / 2 / 8
65.6% KP
47,091
41.7% share
14,935g
269 CS · 10.2/m
znad123#4280
Seraphine · ADC
2 / 5 / 12
43.8% KP
13,817
12.2% share
10,559g
176 CS · 6.7/m
Rato Branco#grilo
Zilean · Support
2 / 0 / 17
59.4% KP
6,728
6% share
8,805g
29 CS · 1.1/m
Red side
DefeatZeraora#N0807
Kled · Top
9 / 6 / 0
50% KP
27,877
44% share
13,391g
187 CS · 7.1/m
O Jhin Agiota#4444
Nasus · Jungle
2 / 8 / 2
22.2% KP
5,971
9.4% share
8,855g
141 CS · 5.4/m
chiaki#vic
Zoe · Mid
3 / 9 / 1
22.2% KP
9,073
14.3% share
10,221g
176 CS · 6.7/m
Stay Gold#Kai
Lucian · ADC
4 / 5 / 1
27.8% KP
13,715
21.7% share
11,199g
226 CS · 8.6/m
Guga458#br1
Nami · Support
0 / 5 / 6
33.3% KP
6,673
10.5% share
6,973g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
