Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 60 days ago
9 / 10 / 4
K / D / A
37.1%
Kill participation
972.6
Damage / min
17,145g
448.6 gold / min
40
16 placed · 2 cleared
297
7.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathatenight#0000
K'Sante · Top
3 / 10 / 6
31% KP
19,671
13.1% share
12,710g
209 CS · 5.5/m
havertz#z k
Talon · Jungle
10 / 11 / 7
58.6% KP
33,917
22.5% share
18,834g
259 CS · 6.8/m
wolfinho123#br1
Annie · Mid
4 / 8 / 9
44.8% KP
42,780
28.4% share
14,049g
232 CS · 6.1/m
Yahallo#2610
Jhin · ADC
11 / 3 / 6
58.6% KP
45,547
30.2% share
22,087g
362 CS · 9.5/m
Tico#1911
Nautilus · Support
1 / 3 / 14
51.7% KP
8,669
5.8% share
10,546g
37 CS · 1/m
Red side
VictoryNamiru#peace
Vayne · Top
9 / 10 / 4
37.1% KP
37,170
23.8% share
17,145g
297 CS · 7.8/m
czzzzzzzz#ego
Nasus · Jungle
4 / 2 / 12
45.7% KP
22,432
14.3% share
16,518g
290 CS · 7.6/m
Tutsz#1612
Syndra · Mid
17 / 5 / 7
68.6% KP
59,551
38.1% share
19,768g
337 CS · 8.8/m
KAISER ISAGI RIN#adapt
Ezreal · ADC
4 / 8 / 10
40% KP
29,774
19% share
16,629g
258 CS · 6.8/m
konseki#knsk
Karma · Support
1 / 4 / 16
48.6% KP
7,478
4.8% share
11,153g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
