Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 59 days ago
2 / 9 / 7
K / D / A
39.1%
Kill participation
653.9
Damage / min
10,628g
382.3 gold / min
24
11 placed · 1 cleared
188
6.8 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGbm#001
Malphite · Top
3 / 2 / 8
26.2% KP
22,038
13.7% share
11,472g
242 CS · 8.7/m
tetis#tts
Qiyana · Jungle
10 / 4 / 13
54.8% KP
31,613
19.6% share
15,271g
186 CS · 6.7/m
TAGITAM#BR112
Katarina · Mid
8 / 8 / 11
45.2% KP
53,213
33% share
14,416g
216 CS · 7.8/m
Meito#GHUL
Karthus · ADC
17 / 5 / 16
78.6% KP
43,874
27.2% share
17,418g
214 CS · 7.7/m
konseki#knsk
Alistar · Support
4 / 4 / 30
81% KP
10,499
6.5% share
10,617g
23 CS · 0.8/m
Red side
Defeatpeyz#br9
Dr. Mundo · Top
4 / 3 / 2
26.1% KP
35,864
31.8% share
14,075g
277 CS · 10/m
juny#misa
Riven · Jungle
9 / 8 / 1
43.5% KP
17,491
15.5% share
14,514g
211 CS · 7.6/m
Namiru#peace
Nasus · Mid
2 / 9 / 7
39.1% KP
18,178
16.1% share
10,628g
188 CS · 6.8/m
Jim Hawkins#Kai
Ziggs · ADC
7 / 10 / 5
52.2% KP
29,648
26.3% share
13,101g
192 CS · 6.9/m
THEUZIKA#lari
Rell · Support
1 / 12 / 14
65.2% KP
11,480
10.2% share
8,521g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
