Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 55 days ago
1 / 9 / 10
K / D / A
24.4%
Kill participation
567.2
Damage / min
11,666g
374.9 gold / min
19
12 placed · 0 cleared
209
6.7 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryluquirou#luca
Akshan · Top
5 / 6 / 10
36.6% KP
20,944
12.4% share
12,105g
194 CS · 6.2/m
Oikawa Tooru#LEV
Pantheon · Jungle
11 / 5 / 13
58.5% KP
28,997
17.2% share
15,545g
192 CS · 6.2/m
savitar#1807
Jayce · Mid
14 / 7 / 13
65.9% KP
58,590
34.8% share
19,794g
307 CS · 9.9/m
Papi#CUCKO
Karthus · ADC
10 / 13 / 15
61% KP
42,517
25.2% share
15,773g
226 CS · 7.3/m
Freedon#br1
Sona · Support
1 / 14 / 25
63.4% KP
17,400
10.3% share
9,416g
11 CS · 0.4/m
Red side
DefeatFréu#any
Zed · Top
3 / 8 / 6
20% KP
18,207
14.8% share
11,347g
226 CS · 7.3/m
Genos#BIG
Locke · Jungle
27 / 10 / 6
73.3% KP
32,949
26.8% share
16,300g
157 CS · 5/m
Namiru#peace
Nasus · Mid
1 / 9 / 10
24.4% KP
17,649
14.4% share
11,666g
209 CS · 6.7/m
soyunwinter#1221
Akali · ADC
14 / 6 / 15
64.4% KP
45,946
37.4% share
17,746g
250 CS · 8/m
别放弃#copy
Soraka · Support
0 / 9 / 28
62.2% KP
8,114
6.6% share
9,096g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
