Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 49 days ago
4 / 4 / 11
K / D / A
55.6%
Kill participation
818.8
Damage / min
11,603g
404.5 gold / min
36
13 placed · 6 cleared
223
7.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
1 / 7 / 9
33.3% KP
24,785
20.9% share
12,318g
236 CS · 8.2/m
You Can#okibo
Naafiri · Jungle
9 / 1 / 10
63.3% KP
27,663
23.3% share
14,930g
239 CS · 8.3/m
TictaczileanFAKE#157
Zilean · Mid
3 / 4 / 12
50% KP
12,571
10.6% share
10,549g
175 CS · 6.1/m
blue locke#ego
Kog'Maw · ADC
14 / 3 / 5
63.3% KP
36,000
30.4% share
17,527g
254 CS · 8.9/m
1Boykie1#boy
Taliyah · Support
3 / 12 / 14
56.7% KP
17,501
14.8% share
9,303g
29 CS · 1/m
Red side
DefeatIndra#thank
Aatrox · Top
4 / 6 / 3
25.9% KP
18,373
19.4% share
9,983g
187 CS · 6.5/m
juny#misa
Bel'Veth · Jungle
8 / 3 / 8
59.3% KP
17,739
18.7% share
13,995g
243 CS · 8.5/m
Namiru#peace
Orianna · Mid
4 / 4 / 11
55.6% KP
23,485
24.8% share
11,603g
223 CS · 7.8/m
too sharp 4u#r10
Kai'Sa · ADC
7 / 7 / 4
40.7% KP
16,527
17.4% share
13,532g
244 CS · 8.5/m
bugiwara#TDC
Pantheon · Support
4 / 10 / 7
40.7% KP
18,714
19.7% share
9,282g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
