Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 49 days ago
2 / 7 / 5
K / D / A
20%
Kill participation
813.7
Damage / min
14,303g
448.8 gold / min
41
15 placed · 8 cleared
321
10.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbankai#1601
Ambessa · Top
5 / 2 / 8
41.9% KP
36,979
30.1% share
14,545g
288 CS · 9/m
Robertin de Kayn#Kayn
Kayn · Jungle
4 / 9 / 8
38.7% KP
20,232
16.5% share
13,435g
249 CS · 7.8/m
crawl2r#gabi
Locke · Mid
10 / 6 / 3
41.9% KP
29,721
24.2% share
14,840g
257 CS · 8.1/m
too sharp 4u#r10
Twitch · ADC
11 / 10 / 7
58.1% KP
27,501
22.4% share
15,576g
232 CS · 7.3/m
qzwq#sleep
Lulu · Support
1 / 8 / 19
64.5% KP
8,367
6.8% share
10,032g
24 CS · 0.8/m
Red side
Victorykpcjk#BR1
Sion · Top
2 / 3 / 9
31.4% KP
17,592
14.1% share
11,094g
218 CS · 6.8/m
juny#misa
Qiyana · Jungle
23 / 4 / 4
77.1% KP
42,152
33.9% share
22,198g
230 CS · 7.2/m
Namiru#peace
Azir · Mid
2 / 7 / 5
20% KP
25,931
20.9% share
14,303g
321 CS · 10.1/m
Ukyo#0606B
Lucian · ADC
5 / 9 / 12
48.6% KP
29,839
24% share
15,346g
244 CS · 7.7/m
Nightmare#Tp1
Milio · Support
3 / 8 / 22
71.4% KP
8,839
7.1% share
10,611g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
