Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 48 days ago
6 / 6 / 6
K / D / A
46.2%
Kill participation
1,169.1
Damage / min
14,215g
424.1 gold / min
43
18 placed · 6 cleared
334
10 CS / min
Objective control
2
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryleviano#silos
K'Sante · Top
3 / 6 / 3
20% KP
9,195
7% share
13,780g
269 CS · 8/m
Ricardo#058
Kha'Zix · Jungle
16 / 3 / 6
73.3% KP
48,619
36.9% share
19,653g
304 CS · 9.1/m
Espargues#br1
Jayce · Mid
5 / 7 / 7
40% KP
31,096
23.6% share
14,948g
291 CS · 8.7/m
WXtrin杀了那个贫民窟的猴子#333
Senna · ADC
5 / 3 / 16
70% KP
31,391
23.8% share
16,030g
238 CS · 7.1/m
konseki#knsk
Galio · Support
1 / 7 / 18
63.3% KP
11,549
8.8% share
10,294g
44 CS · 1.3/m
Red side
DefeatNetuno#1202
Tristana · Top
12 / 7 / 3
57.7% KP
49,828
40.8% share
18,906g
292 CS · 8.7/m
Vinite#Myth
Jarvan IV · Jungle
3 / 5 / 2
19.2% KP
6,858
5.6% share
10,643g
188 CS · 5.6/m
Namiru#peace
Syndra · Mid
6 / 6 / 6
46.2% KP
39,184
32.1% share
14,215g
334 CS · 10/m
Joaquin257#BR1
Anivia · ADC
2 / 6 / 5
26.9% KP
17,136
14% share
12,938g
293 CS · 8.7/m
cain#aura
Karma · Support
3 / 6 / 11
53.8% KP
9,188
7.5% share
9,334g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
