Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 47 days ago
4 / 5 / 9
K / D / A
59.1%
Kill participation
991.8
Damage / min
10,858g
455.6 gold / min
26
12 placed · 1 cleared
202
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNetuno#1202
Yasuo · Top
3 / 10 / 6
40.9% KP
14,599
16.6% share
8,892g
171 CS · 7.2/m
ONE TRUE KING#shin
Kindred · Jungle
9 / 7 / 4
59.1% KP
20,131
22.9% share
11,025g
157 CS · 6.6/m
Namiru#peace
Syndra · Mid
4 / 5 / 9
59.1% KP
23,637
26.9% share
10,858g
202 CS · 8.5/m
IDESERVEIT#bipi
Viktor · ADC
4 / 4 / 3
31.8% KP
19,839
22.6% share
9,509g
189 CS · 7.9/m
wildest dreams#lux
Karma · Support
2 / 6 / 17
86.4% KP
9,653
11% share
7,933g
26 CS · 1.1/m
Red side
VictoryDuduhh#愛憎の影
Irelia · Top
10 / 5 / 6
50% KP
20,254
25.9% share
15,012g
259 CS · 10.9/m
juny#misa
Bel'Veth · Jungle
14 / 4 / 7
65.6% KP
19,828
25.4% share
14,729g
175 CS · 7.3/m
GEENA#66666
Ahri · Mid
4 / 3 / 11
46.9% KP
18,507
23.7% share
8,750g
148 CS · 6.2/m
FLA Olkaida#br1
Aurelion Sol · ADC
2 / 2 / 9
34.4% KP
11,507
14.7% share
9,344g
169 CS · 7.1/m
Danyel#br1
Nautilus · Support
2 / 8 / 15
53.1% KP
8,026
10.3% share
7,823g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
