Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 46 days ago
10 / 4 / 10
K / D / A
51.3%
Kill participation
1,069.3
Damage / min
13,787g
530.6 gold / min
30
11 placed · 3 cleared
259
10 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNumber One#블리치
Camille · Top
8 / 7 / 9
43.6% KP
23,528
22% share
11,593g
137 CS · 5.3/m
Oikawa Tooru#LEV
Xin Zhao · Jungle
2 / 5 / 16
46.2% KP
16,040
15% share
11,101g
186 CS · 7.2/m
Namiru#peace
Lissandra · Mid
10 / 4 / 10
51.3% KP
27,784
26% share
13,787g
259 CS · 10/m
i came back#22222
Caitlyn · ADC
16 / 4 / 8
61.5% KP
33,119
31% share
18,558g
253 CS · 9.7/m
HotPie#0802
Soraka · Support
3 / 6 / 23
66.7% KP
6,461
6% share
9,428g
27 CS · 1/m
Red side
Defeatcourtesy#1103
Yasuo · Top
3 / 6 / 7
38.5% KP
22,685
19.7% share
12,048g
245 CS · 9.4/m
Kevin D Bruyne#Drake
Lee Sin · Jungle
11 / 10 / 8
73.1% KP
23,089
20.1% share
13,480g
157 CS · 6/m
Qats#BR2
Orianna · Mid
7 / 3 / 12
73.1% KP
33,849
29.4% share
12,202g
207 CS · 8/m
Testacc#sauce
Yunara · ADC
2 / 11 / 10
46.2% KP
25,438
22.1% share
13,234g
225 CS · 8.7/m
صمت#إيغو
Lulu · Support
3 / 9 / 14
65.4% KP
9,890
8.6% share
8,173g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
