Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 45 days ago
13 / 4 / 6
K / D / A
45.2%
Kill participation
1,320
Damage / min
13,688g
585 gold / min
18
7 placed · 0 cleared
222
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatONE TRUE KING#shin
Yone · Top
2 / 9 / 2
16% KP
10,795
13.1% share
8,826g
159 CS · 6.8/m
Kevin D Bruyne#Drake
Jax · Jungle
7 / 8 / 4
44% KP
18,187
22.1% share
10,767g
142 CS · 6.1/m
warpath#heca
Sylas · Mid
8 / 8 / 6
56% KP
21,710
26.3% share
12,032g
176 CS · 7.5/m
Pilot#9920
Ashe · ADC
5 / 10 / 6
44% KP
22,123
26.8% share
9,773g
154 CS · 6.6/m
Jessie#witch
Seraphine · Support
3 / 7 / 14
68% KP
9,587
11.6% share
7,792g
25 CS · 1.1/m
Red side
VictoryNamiru#peace
Jayce · Top
13 / 4 / 6
45.2% KP
30,889
28.7% share
13,688g
222 CS · 9.5/m
juny#misa
Briar · Jungle
6 / 4 / 11
40.5% KP
17,411
16.2% share
10,724g
172 CS · 7.4/m
GEENA#66666
Syndra · Mid
6 / 7 / 9
35.7% KP
17,631
16.4% share
10,300g
166 CS · 7.1/m
dead inside#satan
Kalista · ADC
12 / 8 / 9
50% KP
21,692
20.1% share
13,900g
165 CS · 7.1/m
joaquim pardinho#br1
Swain · Support
5 / 3 / 19
57.1% KP
20,030
18.6% share
10,481g
49 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
