Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 44 days ago
3 / 3 / 4
K / D / A
21.9%
Kill participation
753.8
Damage / min
11,888g
472.1 gold / min
27
9 placed · 3 cleared
238
9.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybronha games#chupt
Darius · Top
7 / 3 / 5
37.5% KP
17,043
17.3% share
13,548g
222 CS · 8.8/m
void#isagi
Gragas · Jungle
10 / 3 / 5
46.9% KP
20,634
20.9% share
12,063g
163 CS · 6.5/m
Namiru#peace
Akali · Mid
3 / 3 / 4
21.9% KP
18,983
19.2% share
11,888g
238 CS · 9.5/m
Velaryth#348
Caitlyn · ADC
4 / 4 / 6
31.3% KP
19,559
19.8% share
12,431g
235 CS · 9.3/m
Danyel#br1
Mel · Support
8 / 3 / 11
59.4% KP
22,411
22.7% share
10,754g
55 CS · 2.2/m
Red side
DefeatWolz#Wolz
Vladimir · Top
1 / 4 / 4
31.3% KP
12,584
17.2% share
9,806g
238 CS · 9.5/m
Ayrton S#asdf
Viego · Jungle
4 / 8 / 4
50% KP
9,572
13.1% share
9,603g
165 CS · 6.6/m
ewaske#BR11
Aatrox · Mid
5 / 5 / 4
56.3% KP
23,526
32.2% share
9,528g
187 CS · 7.4/m
ˉ ˉ ˉ ˉ ˉ#7501
Viktor · ADC
3 / 8 / 5
50% KP
20,562
28.1% share
10,285g
202 CS · 8/m
Manel#BR2
Pyke · Support
3 / 7 / 9
75% KP
6,821
9.3% share
7,965g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
