Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 44 days ago
8 / 4 / 2
K / D / A
33.3%
Kill participation
1,273.1
Damage / min
13,241g
462.7 gold / min
32
15 placed · 2 cleared
257
9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatALOPRASPRIMEMODE#GOAT
Olaf · Top
4 / 7 / 4
36.4% KP
19,726
17.7% share
11,712g
227 CS · 7.9/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
10 / 4 / 5
68.2% KP
27,817
24.9% share
13,215g
194 CS · 6.8/m
its okay#true
Ahri · Mid
0 / 4 / 6
27.3% KP
20,439
18.3% share
8,743g
213 CS · 7.4/m
Kojima#ゲツヨウビ
Jhin · ADC
4 / 5 / 12
72.7% KP
25,547
22.9% share
13,799g
274 CS · 9.6/m
mc hamister#m c
Sylas · Support
4 / 10 / 10
63.6% KP
18,009
16.1% share
8,710g
22 CS · 0.8/m
Red side
Victorynicklink#12345
Jax · Top
10 / 3 / 5
50% KP
29,257
23.3% share
14,150g
214 CS · 7.5/m
Leba#nvm
Cho'Gath · Jungle
9 / 3 / 5
46.7% KP
20,271
16.1% share
12,617g
204 CS · 7.1/m
Namiru#peace
Viktor · Mid
8 / 4 / 2
33.3% KP
36,431
29% share
13,241g
257 CS · 9/m
domination#nwlvl
Sivir · ADC
3 / 3 / 11
46.7% KP
34,225
27.2% share
13,794g
235 CS · 8.2/m
janavi#BR2
Alistar · Support
0 / 9 / 13
43.3% KP
5,474
4.4% share
7,840g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
