Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 44 days ago
2 / 10 / 12
K / D / A
42.4%
Kill participation
365.5
Damage / min
8,280g
299.6 gold / min
86
32 placed · 10 cleared
36
1.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatL7 MALVADEZA#L77
Akali · Top
5 / 11 / 5
30.3% KP
16,963
19% share
9,682g
157 CS · 5.7/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
7 / 3 / 3
30.3% KP
14,216
16% share
13,739g
226 CS · 8.2/m
Leba#nvm
Lee Sin · Mid
9 / 9 / 5
42.4% KP
24,033
27% share
11,310g
166 CS · 6/m
uuyir#riyuu
Ahri · ADC
10 / 8 / 7
51.5% KP
23,798
26.7% share
13,640g
225 CS · 8.1/m
Namiru#peace
Karma · Support
2 / 10 / 12
42.4% KP
10,100
11.3% share
8,280g
36 CS · 1.3/m
Red side
VictoryONE TRUE KING#shin
Yone · Top
8 / 9 / 7
37.5% KP
26,986
21.2% share
14,942g
241 CS · 8.7/m
Chacal#182
Quinn · Jungle
18 / 5 / 10
70% KP
42,022
33.1% share
18,707g
228 CS · 8.3/m
nоte#000
Talon · Mid
7 / 6 / 7
35% KP
24,198
19% share
11,546g
196 CS · 7.1/m
Kojima#ゲツヨウビ
Viktor · ADC
5 / 5 / 8
32.5% KP
21,917
17.2% share
13,654g
260 CS · 9.4/m
Freedon#br1
Sona · Support
2 / 8 / 19
52.5% KP
11,976
9.4% share
9,357g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
