Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 42 days ago
7 / 9 / 3
K / D / A
40%
Kill participation
1,070.8
Damage / min
15,550g
489.8 gold / min
36
13 placed · 4 cleared
317
10 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKN DE VV#027
Jax · Top
9 / 10 / 3
30% KP
29,089
20.6% share
12,235g
213 CS · 6.7/m
Demon#048
Hecarim · Jungle
10 / 2 / 13
57.5% KP
32,626
23.1% share
17,218g
296 CS · 9.3/m
doente mental#happy
Malzahar · Mid
9 / 3 / 10
47.5% KP
24,381
17.3% share
13,405g
231 CS · 7.3/m
BD 1#BRSP
Veigar · ADC
11 / 8 / 6
42.5% KP
41,824
29.6% share
16,798g
276 CS · 8.7/m
suddenly#srphn
Seraphine · Support
1 / 2 / 24
62.5% KP
13,262
9.4% share
10,353g
39 CS · 1.2/m
Red side
Defeat中国語#中国語
Gragas · Top
2 / 11 / 7
36% KP
25,738
19% share
10,154g
161 CS · 5.1/m
Naigoz#001
Shyvana · Jungle
8 / 5 / 6
56% KP
22,525
16.7% share
14,552g
224 CS · 7.1/m
Namiru#peace
Yone · Mid
7 / 9 / 3
40% KP
33,997
25.1% share
15,550g
317 CS · 10/m
Olkaida#RJ021
Aurelion Sol · ADC
3 / 6 / 8
44% KP
29,472
21.8% share
12,830g
241 CS · 7.6/m
LYNTER#BR1
Katarina · Support
5 / 9 / 7
48% KP
23,462
17.4% share
11,067g
67 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
