Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 41 days ago
10 / 2 / 11
K / D / A
63.6%
Kill participation
1,491.9
Damage / min
14,292g
596.7 gold / min
16
10 placed · 1 cleared
267
11.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatits okay#true
Anivia · Top
9 / 5 / 1
50% KP
19,859
26.1% share
11,600g
201 CS · 8.4/m
Nero The Fik#zay
Naafiri · Jungle
1 / 9 / 5
30% KP
11,792
15.5% share
7,840g
152 CS · 6.3/m
GEENA#66666
Katarina · Mid
3 / 8 / 2
25% KP
11,973
15.7% share
7,616g
122 CS · 5.1/m
S7 Astra#slade
Karthus · ADC
7 / 4 / 4
55% KP
24,866
32.7% share
11,727g
188 CS · 7.8/m
Shun#Lilli
Shen · Support
0 / 7 / 10
50% KP
7,641
10% share
6,192g
19 CS · 0.8/m
Red side
Victorycugozadinho1#ziddy
Irelia · Top
3 / 8 / 4
21.2% KP
14,895
13.9% share
10,281g
209 CS · 8.7/m
juny#misa
Qiyana · Jungle
10 / 2 / 6
48.5% KP
22,239
20.7% share
14,270g
199 CS · 8.3/m
Namiru#peace
Ryze · Mid
10 / 2 / 11
63.6% KP
35,732
33.3% share
14,292g
267 CS · 11.1/m
Derickszz#mid
Syndra · ADC
7 / 5 / 8
45.5% KP
20,786
19.3% share
12,117g
208 CS · 8.7/m
别放弃#copy
Sona · Support
3 / 3 / 20
69.7% KP
13,801
12.8% share
8,945g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
