Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 40 days ago
9 / 2 / 7
K / D / A
57.1%
Kill participation
1,057.8
Damage / min
16,794g
488.9 gold / min
53
17 placed · 7 cleared
360
10.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatneon#pir
Yone · Top
10 / 4 / 3
48.1% KP
30,046
27.6% share
14,432g
255 CS · 7.4/m
SBW Xogum#END
Wukong · Jungle
3 / 5 / 7
37% KP
13,023
12% share
12,798g
226 CS · 6.6/m
jimmy boy#7729
Talon · Mid
5 / 8 / 2
25.9% KP
21,077
19.4% share
13,144g
266 CS · 7.7/m
janavi#BR2
Tristana · ADC
7 / 5 / 4
40.7% KP
26,448
24.3% share
17,847g
298 CS · 8.7/m
konseki#knsk
Sylas · Support
2 / 6 / 12
51.9% KP
18,133
16.7% share
10,935g
47 CS · 1.4/m
Red side
VictorySelfcar3#EST
Pantheon · Top
4 / 11 / 10
50% KP
19,230
15.8% share
12,464g
205 CS · 6/m
Static#41325
Graves · Jungle
9 / 4 / 8
60.7% KP
37,887
31.1% share
18,244g
310 CS · 9/m
Namiru#peace
Akali · Mid
9 / 2 / 7
57.1% KP
36,335
29.8% share
16,794g
360 CS · 10.5/m
Rødz#alsen
Jhin · ADC
4 / 6 / 7
39.3% KP
15,497
12.7% share
15,609g
271 CS · 7.9/m
misa#sona
Sona · Support
2 / 4 / 17
67.9% KP
12,838
10.5% share
10,152g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
