Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 40 days ago
6 / 3 / 9
K / D / A
36.6%
Kill participation
1,252.8
Damage / min
13,173g
545.1 gold / min
24
9 placed · 3 cleared
222
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmid piano#helo
Lee Sin · Top
7 / 8 / 2
56.3% KP
26,768
34.3% share
10,709g
162 CS · 6.7/m
ONE TRUE KING#shin
Kindred · Jungle
2 / 8 / 4
37.5% KP
12,969
16.6% share
9,542g
156 CS · 6.5/m
Hiram#br1
Locke · Mid
6 / 11 / 3
56.3% KP
18,601
23.9% share
9,769g
131 CS · 5.4/m
winwinwin#KR07
Sivir · ADC
1 / 5 / 0
6.3% KP
14,208
18.2% share
11,029g
260 CS · 10.8/m
Tico#1911
Rakan · Support
0 / 9 / 7
43.8% KP
5,407
6.9% share
6,278g
21 CS · 0.9/m
Red side
VictoryOn Sight#CHAD
Vladimir · Top
8 / 8 / 6
34.1% KP
18,038
19.5% share
10,244g
148 CS · 6.1/m
Sanji#KR2
Qiyana · Jungle
15 / 1 / 7
53.7% KP
22,630
24.5% share
16,237g
214 CS · 8.9/m
Namiru#peace
Ryze · Mid
6 / 3 / 9
36.6% KP
30,277
32.8% share
13,173g
222 CS · 9.2/m
Valey#Lux
Lux · ADC
9 / 1 / 10
46.3% KP
14,418
15.6% share
14,047g
229 CS · 9.5/m
konseki#knsk
Alistar · Support
3 / 3 / 26
70.7% KP
7,002
7.6% share
8,914g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
