Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 40 days ago
7 / 9 / 0
K / D / A
38.9%
Kill participation
830.1
Damage / min
10,005g
416.3 gold / min
32
11 placed · 4 cleared
196
8.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
5 / 4 / 3
21.6% KP
21,840
21.5% share
10,013g
173 CS · 7.2/m
Kevin D Bruyne#Drake
Qiyana · Jungle
14 / 1 / 7
56.8% KP
26,075
25.6% share
16,779g
220 CS · 9.2/m
Shy1#UwU
Twisted Fate · Mid
6 / 4 / 14
54.1% KP
14,008
13.8% share
10,876g
154 CS · 6.4/m
cugozadinho1#ziddy
Zyra · ADC
7 / 4 / 10
45.9% KP
21,115
20.8% share
12,393g
197 CS · 8.2/m
savitar#1807
Pantheon · Support
5 / 5 / 13
48.6% KP
18,706
18.4% share
9,490g
31 CS · 1.3/m
Red side
DefeatEST Bwipo#1810
Olaf · Top
3 / 5 / 3
33.3% KP
18,468
27.5% share
8,982g
202 CS · 8.4/m
caiozera ツ#ego
Amumu · Jungle
3 / 9 / 6
50% KP
14,579
21.7% share
8,817g
141 CS · 5.9/m
Namiru#peace
Viktor · Mid
7 / 9 / 0
38.9% KP
19,949
29.7% share
10,005g
196 CS · 8.2/m
bbeNjlol#003
Caitlyn · ADC
4 / 4 / 2
33.3% KP
7,900
11.8% share
10,981g
203 CS · 8.4/m
BD 1#BRSP
Seraphine · Support
1 / 10 / 11
66.7% KP
6,212
9.3% share
7,157g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
