Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 40 days ago
3 / 7 / 0
K / D / A
20%
Kill participation
1,028.7
Damage / min
8,069g
351.1 gold / min
25
8 placed · 4 cleared
179
7.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDelphox#Fogo
Tryndamere · Top
7 / 6 / 5
27.9% KP
18,771
20.1% share
10,723g
142 CS · 6.2/m
juny#misa
Evelynn · Jungle
9 / 1 / 11
46.5% KP
18,463
19.8% share
11,585g
160 CS · 7/m
its okay#true
Cassiopeia · Mid
4 / 1 / 8
27.9% KP
20,061
21.5% share
9,836g
192 CS · 8.4/m
Korantemaa#dioge
Varus · ADC
19 / 4 / 7
60.5% KP
29,080
31.1% share
16,873g
228 CS · 9.9/m
vyscenk#br1
Nautilus · Support
4 / 3 / 16
46.5% KP
6,998
7.5% share
8,582g
33 CS · 1.4/m
Red side
DefeatMAGNATA DAS UVAS#1004
Olaf · Top
2 / 10 / 1
20% KP
17,085
20.9% share
7,925g
170 CS · 7.4/m
touka kirishima#ANK
Nidalee · Jungle
8 / 9 / 1
60% KP
15,026
18.4% share
11,472g
139 CS · 6/m
Namiru#peace
Viktor · Mid
3 / 7 / 0
20% KP
23,642
28.9% share
8,069g
179 CS · 7.8/m
Nero The Fik#zay
Caitlyn · ADC
2 / 9 / 5
46.7% KP
17,227
21.1% share
8,662g
172 CS · 7.5/m
yügen#julia
Karma · Support
0 / 8 / 8
53.3% KP
8,788
10.7% share
6,009g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
