Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 40 days ago
8 / 2 / 6
K / D / A
35%
Kill participation
1,217.5
Damage / min
14,364g
517.9 gold / min
29
14 placed · 2 cleared
268
9.7 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypeyz#br9
Gnar · Top
5 / 6 / 6
27.5% KP
32,540
24.5% share
12,759g
205 CS · 7.4/m
SHINI 1407#br1
Jarvan IV · Jungle
8 / 5 / 16
60% KP
21,981
16.6% share
13,646g
203 CS · 7.3/m
Namiru#peace
Ryze · Mid
8 / 2 / 6
35% KP
33,764
25.4% share
14,364g
268 CS · 9.7/m
hatenight#0000
Nilah · ADC
18 / 10 / 5
57.5% KP
34,966
26.3% share
17,590g
233 CS · 8.4/m
Hexie#0000
Thresh · Support
1 / 4 / 27
70% KP
9,495
7.2% share
10,265g
26 CS · 0.9/m
Red side
DefeatYahallo#2610
K'Sante · Top
5 / 7 / 2
25.9% KP
15,016
13.5% share
10,445g
205 CS · 7.4/m
reconocen#jmz
Lee Sin · Jungle
5 / 8 / 8
48.1% KP
16,034
14.4% share
11,938g
174 CS · 6.3/m
neymarcraque22#pom
Yasuo · Mid
2 / 8 / 2
14.8% KP
15,086
13.5% share
10,016g
229 CS · 8.3/m
Testacc#sauce
Zeri · ADC
15 / 10 / 5
74.1% KP
55,680
49.9% share
19,637g
296 CS · 10.7/m
Danyel#br1
Braum · Support
0 / 7 / 19
70.4% KP
9,685
8.7% share
8,221g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
