Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 39 days ago
5 / 5 / 1
K / D / A
54.5%
Kill participation
910.2
Damage / min
8,366g
419.3 gold / min
25
8 placed · 3 cleared
168
8.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI AM SONICATEU#br1
Malphite · Top
1 / 3 / 3
36.4% KP
7,478
14.8% share
6,435g
124 CS · 6.2/m
zCodexs#BR2
Ekko · Jungle
2 / 3 / 2
36.4% KP
7,209
14.3% share
7,714g
158 CS · 7.9/m
Namiru#peace
Jayce · Mid
5 / 5 / 1
54.5% KP
18,158
36% share
8,366g
168 CS · 8.4/m
HotPie#0802
Tristana · ADC
2 / 7 / 1
27.3% KP
10,179
20.2% share
8,076g
141 CS · 7.1/m
Kommandant Igris#999
Janna · Support
1 / 4 / 2
27.3% KP
7,360
14.6% share
5,203g
23 CS · 1.2/m
Red side
VictoryIndra#thank
K'Sante · Top
2 / 3 / 1
13.6% KP
8,436
13.8% share
7,933g
186 CS · 9.3/m
vidal22222222222#cute
Ambessa · Jungle
7 / 0 / 6
59.1% KP
13,563
22.2% share
11,534g
189 CS · 9.5/m
love story#qer
Lux · Mid
10 / 3 / 7
77.3% KP
19,468
31.9% share
11,708g
163 CS · 8.2/m
bilu#bulas
Jhin · ADC
3 / 2 / 12
68.2% KP
12,523
20.5% share
9,815g
166 CS · 8.3/m
backstage#tue30
Blitzcrank · Support
0 / 3 / 13
59.1% KP
7,098
11.6% share
5,626g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
