Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 38 days ago
7 / 9 / 6
K / D / A
56.5%
Kill participation
924.7
Damage / min
13,236g
479.9 gold / min
29
9 placed · 2 cleared
273
9.9 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathmm fedidin 2#xapa1
Jayce · Top
3 / 7 / 4
30.4% KP
22,076
21.6% share
11,205g
233 CS · 8.4/m
juny#misa
Bel'Veth · Jungle
8 / 5 / 8
69.6% KP
25,817
25.3% share
13,430g
176 CS · 6.4/m
Namiru#peace
Lissandra · Mid
7 / 9 / 6
56.5% KP
25,505
25% share
13,236g
273 CS · 9.9/m
neymar67auramax#api
Vladimir · ADC
4 / 4 / 3
30.4% KP
19,470
19.1% share
10,874g
214 CS · 7.8/m
NKZ Reach#SONA
Karma · Support
1 / 4 / 13
60.9% KP
9,114
8.9% share
7,462g
23 CS · 0.8/m
Red side
VictoryNero The Fik#zay
Gnar · Top
3 / 2 / 9
41.4% KP
18,695
19% share
13,459g
250 CS · 9.1/m
Kevin D Bruyne#Drake
Cho'Gath · Jungle
15 / 2 / 7
75.9% KP
33,053
33.7% share
16,845g
275 CS · 10/m
Rato do asfalto#BR1
Yasuo · Mid
7 / 12 / 4
37.9% KP
16,934
17.2% share
11,702g
173 CS · 6.3/m
aluno do asteek#aksh
Locke · ADC
3 / 3 / 11
48.3% KP
21,677
22.1% share
13,506g
241 CS · 8.7/m
in the pool#oxla
Rakan · Support
1 / 4 / 22
79.3% KP
7,824
8% share
8,669g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
