Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 37 days ago
5 / 8 / 7
K / D / A
54.5%
Kill participation
1,124.8
Damage / min
14,648g
485.3 gold / min
28
13 placed · 3 cleared
259
8.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShirovski#BR1
Yasuo · Top
1 / 5 / 3
18.2% KP
16,596
14.8% share
11,291g
250 CS · 8.3/m
Sinatra#asd
Lee Sin · Jungle
7 / 8 / 6
59.1% KP
20,006
17.9% share
12,792g
215 CS · 7.1/m
Namiru#peace
Syndra · Mid
5 / 8 / 7
54.5% KP
33,950
30.3% share
14,648g
259 CS · 8.6/m
M7 Ruler#PEWTZ
Ezreal · ADC
5 / 10 / 4
40.9% KP
29,010
25.9% share
13,264g
210 CS · 7/m
Freedon#br1
Karma · Support
4 / 11 / 7
50% KP
12,420
11.1% share
8,753g
17 CS · 0.6/m
Red side
Victorychico#zzzzz
Renekton · Top
6 / 3 / 8
33.3% KP
18,708
17.2% share
13,234g
257 CS · 8.5/m
PNG Caca#paiN
Vi · Jungle
6 / 2 / 16
52.4% KP
17,814
16.4% share
14,295g
238 CS · 7.9/m
LUCID#maain
Locke · Mid
15 / 10 / 2
40.5% KP
21,968
20.3% share
15,078g
202 CS · 6.7/m
INTER ALERT#INT
Tristana · ADC
11 / 5 / 17
66.7% KP
33,178
30.6% share
18,840g
251 CS · 8.3/m
Jojos#8306
Bard · Support
4 / 2 / 34
90.5% KP
16,786
15.5% share
11,209g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
